mr.optimis
Many Star Wars-themed real-time strategy games have come, and many have fallen (Rebellion, anyone?) But Star Wars: Empire at War was perhaps the least-flawed of them all. The galaxy-spanning Galactic Conquest mode was fun without being needlessly complex, allowing you to play through scenarios like “Destroy the Death Star” via both ground- and space-based combat. We confess; blowing up AT-AT Walkers or Republic landspeeders wasn’t nearly as fun as using Interdictor cruisers and Star Destroyers to spring epic traps on your enemies.
mr.optimis
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